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This is a bare bones simple tutorial (without much detail going into the finished dress) to show quickly how the layers can work in Gimp for retexturing a mesh clothing kit in Second Life. Bear in mind of course that if I was going to sell this I would have put more thought and detail into it's design. (opposing belt color and lapel area etc) A "quickie" way to show how I use the shadow map as a layer to retain detail... This goes with my previous tutorial on production line technique.