13 New Features Ghost Recon Breakpoint
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This video is sponsored by Ubisoft.
Recently I was invited by Ubisoft to checkout a behind closed-doors demonstration of an early access Alpha build of the new Ghost Recon: Breakpoint. At the event I was able to interview the game’s director, and between hands-off and hands-on gameplay demos I spent a little over an hour with the actual gameplay of Breakpoint. I thought I’d be a good idea to speak about what’s changed in Ghost Recon and what improvements Breakpoint has made to the tactical, open-world, squad shooter.
Twitch:
Twitter:
Please help support my channel with Patreon:
Video Editing:
Sony Vegas Pro 13
Audio/Editing:
Audio Technica AT2020 Mic
Adobe Audition
Image Editing/Text:
GIMP and PS CS5
Recently I was invited by Ubisoft to checkout a behind closed-doors demonstration of an early access Alpha build of the new Ghost Recon: Breakpoint. At the event I was able to interview the game’s director, and between hands-off and hands-on gameplay demos I spent a little over an hour with the actual gameplay of Breakpoint. I thought I’d be a good idea to speak about what’s changed in Ghost Recon and what improvements Breakpoint has made to the tactical, open-world, squad shooter.
Twitch:
Twitter:
Please help support my channel with Patreon:
Video Editing:
Sony Vegas Pro 13
Audio/Editing:
Audio Technica AT2020 Mic
Adobe Audition
Image Editing/Text:
GIMP and PS CS5
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